
Integration of Virtual Living Room (VLR) Technology Brings Social Engagement, Streaming, and Sportsbook Features to the REEVO Ecosystem
B2B iGaming provider REEVO has announced a strategic partnership with One2All to integrate social engagement technology and interactive gaming experiences into its platform. The collaboration introduces One2All’s Virtual Living Room (VLR) technology via the REEVO API, allowing operators to transform traditional solo gaming, betting, and streaming sessions into shared, real-time experiences.
The agreement marks an important step in REEVO’s ongoing evolution beyond pure content aggregation. By combining its expanding portfolio of games and providers with One2All’s synchronization layer, which unifies video, voice, chat, invitations, gaming, and betting, operators can deepen player interaction without requiring underlying platform overhauls.
Executive Insights
Daniel Cuc, Head of Account Management at REEVO, commented on the partnership:
“REEVO has grown by giving operators more content through one seamless connection, but the next step is about what we can help them do with that content. One2All brings a genuinely different social layer to our ecosystem, creating new ways for players to watch, play, communicate, and interact together. It is an exciting addition for REEVO because it gives our partners another way to drive engagement while keeping access simple through the REEVO API.”
Eyal Natan, CEO of One2All, added:
“We are genuinely very happy about this partnership. REEVO has built an impressive network of operators and content partners, and that makes them exactly the kind of partner we want to grow with. Bringing their huge portfolio of games together with our VLR technology creates something much bigger than content distribution alone: it gives operators a way to turn those games into shared, social experiences where players can watch, play and interact together. For us, that combination makes a lot of sense, commercially, but also in terms of where we believe iGaming is heading.”