Hacksaw Reports 31% Revenue Growth to €59.3M in Q2 2026

by Dimitri Dimitrov Published on July 22, 2026
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Currency and financial growth representation for Hacksaw's quarterly report.
Key Takeaways
⏱ 2 min read
1
Revenue Increase — Q2 revenue grew 31% year-on-year to reach €59.3 million (33% on a constant currency basis)
2
High Profitability — Operating profit grew 31% to €48.4 million, maintaining an adjusted EBIT margin of 82%
3
Cash Flow Expansion — Operating cash flow rose to €43.1 million, up from €26.9 million in Q2 2025
4
Expanded Portfolio — Hacksaw launched 17 in-house titles and 17 partner studio games via OpenRGS during the quarter
5
New Market Access — Content entered Slovenia and Paraguay, with post-quarter supplier registration secured in Alberta, Canada

Interim CEO Ana Vrabic Verdir Outlines Strong Financial Performance, Expanded Game Releases, and New Market Entries

Hacksaw delivered a strong second quarter, with revenue climbing 31% year-on-year to €59.3 million between April and June. On a constant currency basis, growth reached 33%. Profit for the period hit €45.7 million, while operating profit rose 31% to €48.4 million, maintaining an adjusted EBIT margin of 82%.

Financial Performance and Cash Generation

Beyond revenue gains, Hacksaw reported strong cash generation and liquidity. Cash flow from operating activities reached €43.1 million, compared to €26.9 million in the same quarter of the previous year. Free cash flow conversion stood at 91% on a rolling 12-month basis, while capital expenditure hit €3.5 million (6% of revenue).

The company closed the quarter with €99 million in cash and cash equivalents and no interest-bearing debt. In April, shareholders approved a dividend of €0.40 per share totaling €116 million, which was distributed in May.

Financial Metrics Summary

The table below outlines the core financial results for the quarter:

Financial MetricQ2 2026 ResultYear-on-Year Comparison / Notes
Quarterly Revenue€59.3 millionUp 31% reported (33% constant currency).
Operating Profit€48.4 millionUp 31% year-on-year.
Period Profit€45.7 millionSupported by strong margins.
Operating Cash Flow€43.1 millionIncreased from €26.9 million in Q2 2025.
Adjusted EBIT Margin82%Remained consistent with previous quarters.

Game Releases, OpenRGS Expansion, and Market Footprint

During the second quarter, Hacksaw accelerated its release cadence by launching 17 in-house titles alongside 17 partner studio games through its OpenRGS platform. Since 2023, third-party developers have published 108 games via OpenRGS.

Average daily game rounds increased by 15%, with the company’s ten largest games generating 49% of gross gaming revenue compared to 46% last year. Furthermore, Good Times Studios and Aloha Gaming joined the platform, bringing the total number of partner studios to eleven.

Commercially, Hacksaw closed 106 deals during the quarter, including 63 new clients. Its games also expanded into regulated markets such as Slovenia and Paraguay, followed by a supplier registration in Alberta, Canada after the quarter closed.

Presenting her first report as interim CEO, Ana Vrabic Verdir stated:

“The strong revenue growth from previous quarters continued in Q2. For the 12-month period ending 30 June 2026, our revenue reached EUR 224 million, an increase of 31 percent on a reported basis, and 37 percent on a constant currency basis, compared with the 12-month period ending on 30 June 2025.”

Dimitri Dimitrov

Dimitri is an iGaming expert with nearly a decade of experience and a knack for crafting content that speaks directly to the iGaming crowd. He understands affiliate marketing, player psychology, and search algorithms, which enables him to write engaging, data-driven articles.

Sources
1 source verified before publication. This news is an official press release that traces directly to official documents by Hacksaw Gaming. How we verify sources →
1
Hacksaw Gaming
interim CEO, Ana Vrabic Verdir · Official Body Primary
“The strong revenue growth from previous quarters continued in Q2. For the 12-month period ending 30 June 2026, our revenue reached EUR 224 million, an increase of 31 percent on a reported basis, and 37 percent on a constant currency basis, compared with the 12-month period ending on 30 June 2025.”
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